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Enum RippleType

Different types of Ripple algorithms for how source values spread from their source's location.

Namespace: GoRogue.SenseMapping.Sources
Assembly: GoRogue.dll
Syntax
public enum RippleType

Fields

Name Description
Loose

Similar to Regular but with different spread mechanics. Values spread around edges like smoke or water, but maintains a tendency to curl towards the start position as it goes around edges.

Regular

Performs calculation by pushing values out from the source location. Source values spread around corners a bit.

Tight

Similar to Regular, but values spread around corners only very slightly.

VeryLoose

Similar to Regular, but values spread around corners a lot.

Extension Methods

Utility.Yield<RippleType>(RippleType)
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